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Pre-Activity
This is the Pre-Activity for the Insects in Their Environment School Program at Science North. In “Design a Plant or Animal”, students use craft materials to design and build their own animal or plant while investigating the basic needs and characteristics of both plants and animals. The interdependence of plants and animals within specific habitats is also explored.
Post-Activity
This is the Post-Activity for the Insects in Their Environment School Program at Science North. In this lesson, students manipulate groupings of coloured items to develop an understanding of habitats and communities and the relationships among the plants and animals found within them. Various scenarios also highlight the effects of human activities on these different habitats.
In this lesson, we will explore the life cycle of a butterfly through a hands-on experience. We will observe and compare the changes in the appearance and activity in the transformation from caterpillar to butterfly.
Post-Activity
This is a Post-Activity for the Survivor: Northern Ontario program delivered by the Science en Route Outreach Team. In this lesson, students will identify which habitat is best for an animal’s physical adaptation.
Post-Activity
This is a Post-Activity for the What’s the Buzz? school program delivered by the Science en Route Outreach Team. Using the downloaded and printed pages provided, students will play a version of Guess Who? They will be able to interact with other students while learning the difference between mammals, reptiles, amphibians, insects, fish and birds.
Students will search for tracks on freshly fallen snow to see if they can identify the animals that are still active during the winter months. They will also look at the tracks to see if the animals have special adaptations that allow them to travel on top of snow.
After participating in our school program, Mix it Up!, students will have the opportunity to make their own lava lamp using different liquids and solids.
In this lesson, we will explore the changing states of ice cream and root beer when combined. We will observe the properties and make predictions about what will happen to the two states of matter when combined.
Post-Activity
This is a Post-Activity designed to go along with Fables of Fresh Air (Grade 1–3) school program. It reinforces the concepts established in that lesson by letting the students see how “stories” unfold in even just a small area of natural space. This lesson sets the activity, which can last several days to several months.
Post-Activity
After participating in our school program, Seasons: Will it Rain or Will it Snow?, students can experiment with how changing the angle of the light changes the amount of surface area that is exposed to the light.
Using ScratchJr, the students will program a short animation describing how living things depends on air and water. They will further explore their choices in their use of water and present at least one action or plan to reduce their usage.
Using Ozobots, students will create paths to help animals collect food, avoid predators and reach their habitats. This lesson requires some basic student knowledge of Ozobots. The Ozobot website has a few lessons plans to help students become acquainted with the Ozobots and how to use them.
Using a binary code alphabet data set, students will decode various terms and vocabulary in order to discover the water cycle. This lesson places the students in the role of water as they travel through the various steps in the water cycle.
Students roll two dice to determine the effort and the load on a lever. Students will then use an algorithm to solve for the missing value that would balance the lever.
Using LEGO®, DUPLO® or other building blocks, students will be challenged to practice coding without the use of a computer. They will explore the life cycle of different animals and have the opportunity to demonstrate their understanding of the various stages.
In this fun and active lesson, students will explore the states of matter by playing a game of tag! Through movement, they’ll demonstrate how water behaves as it changes from a solid to a liquid and then to a gas. Students will be given simple “codes” that tell them how to move and react during different events, such as freezing, thawing, and boiling, helping them visualize and understand how particles move in each state of matter.
Students use code blocks to design a thought experiment to identify if an imaginary sample is solid or liquid.
Students program Ozobots to act like particles inside of different states of matter.
Using the game, “Two Truths and a Lie”, students will learn the difference between things that are real, true or fact and things that might be made up, lies, or fiction. They will learn that not everything they see online is true, and they will be given tools to spot misleading information.
In this lesson, students will explore the concept of responsible water usage by assessing their personal and household water usage patterns. They will then design, code, and create a water use timer using BBC micro:bit devices to promote water conservation. Students will apply computational thinking strategies to solve a real-world problem and use coding skills to program their micro:bits.
Students will use their reading, problem solving, and decorating skills as they piece together this personalized visual story about germs and their immune system.
In this lesson we introduce 2ⁿᵈ-grade students to the concept of simple machines, specifically focusing on the "wheel and axle." Students will engage in hands-on activities to design and construct small cars using everyday materials. Additionally, they will create incline planes (ramps) with varying course materials to test and observe the functionality of their rolling racers over different materials. This lesson should be run over two sessions.
Pre-Activity
This is the Pre-Activity for the Pushing and Pulling school program at Science North. In this lesson, students gather information and present this information in a bar graph; they also interpret their bar graphs and explain their conclusions to others.
Pre-Activity
This is the Pre-Activity for the Pushing and Pulling school program at Science North. In this lesson, students are introduced to the structure and function of a pulley and identify pulleys that we see or use every day. As an application, pulleys are used to raise and lower a mini flag.
Post-Activity
This is the Post-Activity for the Pushing and Pulling school program at Science North. In this lesson, students are introduced to the structure and function of a pulley and identify pulleys that we see or use every day. As an application, pulleys are used to raise and lower a mini flag.