Onsite Programs - Science North

School visits at Science North and Dynamic Earth are suspended until further notice, however, we are happy to support your classroom teachings in a variety of ways, including synchronous learning opportunities, as well as online resources and activities.



On-site programs for elementary students will look a little different this fall at Science North. We have grouped our hands-on programs and created Full-Day Packages. When booking a Full Day Package at Science North, your day will include:

  • Two hands-on school programs
  • An object theatre experience
  • Guided exploration time

The changes to the visit this fall have been made to ensure the health and safety of your group. To this end, your day will be led entirely by one Bluecoat and will limit your groups interactions with others.



Nature and Coding

Students will experience live animal encounters in "Move like the Animals" and learn to code using "Bee Bots", and then move their bodies in "Ready Set Move!"

Move Like the Animals: In this active program, your students will love mimicking the behaviour of some of their favourite creatures. While interacting with live animals, students will learn about animal life cycles and how they move in their environments.

Bee-Bots: Students will learn how honey bees communicate with the waggle dance while programming a robotic honey bee. Students will also learn about the honey bee life cycle and how they change over their life span.

Shapes and Nutrition

Students will learn about the new "Canadian Food Guide", create interactive tangrams in "Shape Up!" and get moving in our Object Theatre er "Ready Set Move!"

The New Canadian Food Guide: Learn what foods you need to be healthy. Discover how the new food guide focuses on certain food groups and amounts to help you maintain a healthy lifestyle.

Shape up: Shapes are the building blocks of the world around us. This program offers students the chance to investigate and compare two-dimensional shapes using hands-on tools and technology. They will experiment with these shapes, while identifying and creating colourful patterns.

Grade 1 to 3

Leaves and Critters

Learn about stems, leaves and photosynthesis in "Plants are Everything", then interact with live insects in "Bugging Out!"

Plants are Everything: When it comes to sustaining life on Earth, plants are everything! Your students are invited to explore the critical role plants play, with activities that examine plant characteristics, life cycles, feeding, growth and reproduction.

Bugging Out: Let’s get up close and personal to all things creepy-crawly. Using live insects and interactive activities, students will delve into how different insects adapt to their environments. There will also be a focus on the human impact on natural environments and human use of animals in daily life.

Math and Adaptations in Nature

Students will learn about adaptations of animals during the cold winter months in "Winter Wildlife" and discover how Math is everywhere in "Math is in Our Nature".

Winter Wildlife: We have warm clothing and furnaces to keep us warm all winter long, but how do animals survive the harsh winter? Whether migrating or hibernating, students will learn about the different strategies and adaptations animals use to weather the winter.

Math is in Our Nature: Discover how forms are made up of basic units of shapes and how these are found throughout the natural world, including our own bodies.

Liquids and Solids

Students will spend the day learning all about solids and liquids in our "Mix it Up!" and "Seasons: Will it rain or will it snow?" programs.

Mix It UpIn a series of hands-on activities, students will use scientific tools and methods to investigate the properties and interactions of various solids and liquids.

Seasons: Will it Rain or Will It Snow?: Energy and the properties of liquids and solids are explored through the changing seasons. Students will learn how the Earth’s tilt creates different seasons and explore the seasons through repeating patterns and numbers.

Grade 4

Light and Pulleys

From the properties of light in "Colours of Light" and the mechanical advantages of pulleys in "Pushing and Pulling" Students will have a full day of science fun.

Colours of Light: Students will complete a series of activities to learn about the different wavelengths of visible light and their corresponding properties.

Pushing and Pulling: Find out how pulleys can give you superhuman strength. Using tools and technology, students will build and investigate different types of pulley systems and evaluate how pulleys affect the amount of force required to lift a load.

Grade 4 to 6

Life on Land and in the Water

Students will discover nature's hunters in "Predators" then explore the link between math, wildlife and the ocean in "Ocean Ecosystems".

Predators: In nature, there is nothing more thrilling than the hunt! Students will discover some of the adaptations that predators have developed to hunt and kill their prey through examining animal skulls and dissecting an owl pellet.

Ocean Ecosystems:  Oceans make up 70% of the Earth’s surface and their importance cannot be underestimated. Students will examine how humans are affecting ocean ecosystems by observing the relationships between fishing, economics, and species at risk.

Bodies in Balance

Students get an up-close perspective on the human body's inner workings in "Human Organs", then learn about the science of balance in "Balance in Motion".

Human Organs: In this program, students investigate the structure and function of the respiratory and circulatory systems. Using hands-on science tools, they will identify the interrelationships between these systems and investigate how physical activity changes them.

Balance & Motion:  Using the key concepts of force, balance, symmetry and motion, students will build a frame structure that includes a pulley in order to complete a challenge. 

Grade 5 to 6

Coding and Electricity

Students will create code for electronics in "Micro:bit Makers" then explore circuits in "Let's Get Electric!"

Micro:bit Makers: Tinker with code and find out how electronic gadgets work! Students will learn the basics of block-based programming with Micro:bit, including the use of variables, conditions, randomization and loops.

Let’s Get Electric: In order to explore concepts of electrical energy and energy conservation, students will construct circuits using a variety of tools. 

Grade 7 to 8

All Things Tech!

From building unique devices in "Devising Devices" program to battling bots in the "Battling Bots" program, students will have a blast!

Devising Devices: In this inventive program, students will build and test their own devices that operate on hydraulics and/or pneumatics to lift loads. They will work with real tools to compare properties of fluids to investigate other forces and factors that affect their device's performance.

Battling Bots: Build a program and see it in action as your mBot robot competes with your classmates'. Students will learn the basics of block-based programming, including the use of variables, conditions, loops, and sensor input. They will also gain experience with reading, playtesting and altering code with the aim of solving problems. 

Wildlife and Concussions

Students will deep dive on concussions and how we prevent them in "What is a Concussion?", then explore the world of reptiles and mammals in "Warm and Cold Blooded Animals".

What is a Concussion?: What happens to a human brain when it is concussed? Students will manipulate a preserved brain to learn the effects of concussions. They will also try out concussion-simulation goggles and test helmet materials using an egg drop experiment.

Warm & Cold-Blooded Animals: What is the difference between a cold-blooded and a warm-blooded animal? How do conduction, convection and radiation affect animals and the way they thermoregulate? Students will experiment with different insulators and learn to use an infrared camera, while interacting with live animals in this hands-on program.


Secondary school groups’ days will include:

  • Two hands-on school programs
  • An object theatre experience
  • Free exploration time

Please choose up to two of the secondary school programs listed below.



It’s Electrifying! 

90 minutes

Let’s get electric as your students explore the different aspects of electricity: properties of static and current electricity, sources of electricity, and the practical use of electricity in our daily lives. Hands-on activities will give your students a better understanding of static electricity and electrical circuits.

Spaced Out

50 minutes

Through engaging hands-on activities, students will explore the Big Bang theory and its implications on the structure and evolution of the universe, along with the characteristics and properties of the celestial objects visible in the night sky. 


Welcome to the Wetlands

 150 minutes

The wetlands are home to some of the most fascinating creatures. Students will visit a wetland to learn about its importance to local and global biodiversity. Using scientific equipment (dip nets, microscopes, binoculars) to collect and observe wetland organisms, they will learn how to determine the quality of an aquatic ecosystem.

NOTE: Students must bring their own rubber boots. This program is only available through September until the second week of October and from the first week of May until the end of the school year.

Reptiles at Risk

 50 minutes

Turtles, lizards, and snakes, oh my! This exciting program offers students the chance to meet a variety of Ontario’s at-risk reptiles and learn about factors that threaten them and their habitats, along with ways to help protect them. 


Chemical Reactions

 90 minutes

If your students love chemistry, this is the program for them! Students will have a hands-on opportunity to follow lab procedures while refining their skills. They will be able to take measurements while exploring exothermic, endothermic reactions, acids, bases and more!

Mirror, Mirror

 50 minutes

Time to reflect on mirrors and how they work. Students have the opportunity to investigate properties of light and geometric optics. In this program, students explore their powers of critical thinking through a series of inquiry-based challenges.


Climate Experiments

 50 minutes

What determines our climate and how it changes? Students investigate natural and human factors that influence our climate and climate change, including the greenhouse effect and heat transfer through air and water. 



 50 minutes

Are we getting on your nerves? Students will explore the nervous system by examining a preserved brain and evaluating their own nervous systems through a series of tests, including two-point discrimination, reaction time and reflexes. Students will also be able to see an experiment where the action potential of one individual will be used to control another person’s arm!

Additional Educational Experiences 

Grade 9 to 12 - Lapidary Lab

2 hours

Lapidary is the art of shaping, cutting and polishing stones and gems. Students learn about different lapidarist techniques. They will also find out why various rocks handle differently and why some are used for certain purposes.

Grades 9 to 12 - Bug Hackers

Computer Studies
90 minutes

Can your students hack it? This program is a great opportunity for students to hack code and hardware. Using Arduino-based, sensor-packed, insect-like robots, students will work in the C language to program behaviours into their robots.

Grades 9 to 12 - Video Game Dissection Grades

Computer Studies
90 minutes

Give your students the chance to experience video games like never before! Students will take a functional video game and break it down to its components and examine variables and parameters. They will use this exploration to modify and iterate upon the game’s source code and create a new project. Students will work with Arduino and sensors to build a controller and playtest their creations.


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