School bookings and on-site visits to Science North and Dynamic Earth are NOW OPEN!

Onsite Programs at Science North

BOOKINGS TO SCIENCE NORTH

2021-2022 AVAILABLE PROGRAMS

Each class visit to Science North includes up to two (2) hands-on, engaging school programs. All programs are linked to the Ontario Science and Technology Curriculum and/or the Ontario Mathematics Curriculum. Programs are generally 50-minutes in length, with some exceptions, and can be booked on the hour, between 10am and 1pm.  These programs are not offered on weekends, holidays, nor throughout the summer.

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ELEMENTARY SCHOOL PROGRAMS

KINDERGARTEN

MOVE LIKE THE ANIMALS
  • In this active program, your students will love mimicking the behaviour of some of their favourite creatures. While interacting with live animals, students will learn about animal life cycles and how they move in their environments.

NEW CANADIAN FOOD GUIDE
  • Learn what foods you need to be healthy. Discover how the new food guide focuses on certain food groups and amounts to help you maintain a healthy lifestyle.

SHAPE UP!
  • Shapes are the building blocks of the world around us. This program offers students the chance to investigate and compare two-dimensional shapes using hands-on tools and technology. They will experiment with these shapes, while identifying and creating colourful patterns.


Grade 1 to 3

BEEBOTS
  • Students will learn how honey bees communicate with the waggle dance while programming a robotic honey bee. Students will also learn about the honey bee life cycle and how they change over their life span.

BUGGING OUT
  • Let’s get up close and personal to all things creepy-crawly. Using live insects and interactive activities, students will delve into how different insects adapt to their environments. There will also be a focus on the human impact on natural environments and human use of animals in daily life.

MATH IS IN OUR NATURE
  • Discover how forms are made up of basic units of shapes and how these are found throughout the natural world, including our own bodies.

MIX IT UP!
  • In a series of hands-on activities, students will use scientific tools and methods to investigate the properties and interactions of various solids and liquids.

PLANTS ARE EVERYTHING
  • When it comes to sustaining life on Earth, plants are everything! Your students are invited to explore the critical role plants play, with activities that examine plant characteristics, life cycles, feeding, growth and reproduction.

SEASONS: WILL IT RAIN or WILL IT SNOW?
  • Energy and the properties of liquids and solids are explored through the changing seasons. Students will learn how the Earth’s tilt creates different seasons and explore the seasons through repeating patterns and numbers.

WINTER WILDLIFE
  • We have warm clothing and furnaces to keep us warm all winter long, but how do animals survive the harsh winter? Whether migrating or hibernating, students will learn about the different strategies and adaptations animals use to weather the winter.


Grade 2 to 4

PUSHING and PULLING
  • Find out how pulleys can give you superhuman strength. Using tools and technology, students will build and investigate different types of pulley systems and evaluate how pulleys affect the amount of force required to lift a load.


Grade 4 to 6

BALANCE and MOTION
  • Using the key concepts of force, balance, symmetry and motion, students will build a frame structure that includes a pulley in order to complete a challenge.

COLOURS OF LIGHT
  • Students will complete a series of activities to learn about the different wavelengths of visible light and their corresponding properties.

HUMAN ORGAN SYSTEMS
  • In this freshly updated program, students investigate the structure and function of the respiratory and circulatory systems. Using hands-on science tools, they will identify the interrelationships between these systems and investigate how physical activity changes them.

MICRO:BIT MAKERS
  • Tinker with code and find out how electronic gadgets work! Students will learn the basics of block-based programming with Micro:bit, including the use of variables, conditions, randomization and loops.

OCEAN ECOSYSTEMS
  • Oceans make up 70% of the Earth’s surface and their importance cannot be underestimated. Students will examine how humans are affecting ocean ecosystems by observing the relationships between fishing, economics, and species at risk.

PREDATORS
  • In nature, there is nothing more thrilling than the hunt! Students will discover some of the adaptations that predators have developed to hunt and kill their prey through examining animal skulls and dissecting an owl pellet.


Grade 5 to 6

LET'S GET ELECTRIC!
  • In order to explore concepts of electrical energy and energy conservation, students will construct circuits using a variety of tools.


Grade 7 to 8

BATTLING BOTS
  • Build a program and see it in action as your mBot robot competes with your classmates'. Students will learn the basics of block-based programming, including the use of variables, conditions, loops, and sensor input. They will also gain experience with reading, playtesting and altering code with the aim of solving problems.

DEVISING DEVICES
  • In this inventive program, students will build and test their own devices that operate on hydraulics and/or pneumatics to lift loads. They will work with real tools to compare properties of fluids to investigate other forces and factors that affect their device's performance.

WARM and COLD-BLOODED ANIMALS
  • What is the difference between a cold-blooded and a warm-blooded animal? How do conduction, convection and radiation affect animals and the way they thermoregulate? Students will experiment with different insulators and learn to use an infrared camera, while interacting with live animals in this hands-on program.

WHAT IS A CONCUSSION?
  • What happens to a human brain when it is concussed? Students will manipulate a preserved brain to learn the effects of concussions. They will also try out concussion-simulation goggles and test helmet materials using an egg drop experiment.


SECONDARY SCHOOL PROGRAMS

SNC1D, SNC1P

IT'S ELECTRIFYING! 

90 minutes

  • Let’s get electric as your students explore the different aspects of electricity: properties of static and current electricity, sources of electricity, and the practical use of electricity in our daily lives. Hands-on activities will give your students a better understanding of static electricity and electrical circuits.

SPACED OUT

50 minutes

  • Through engaging hands-on activities, students will explore the Big Bang theory and its implications on the structure and evolution of the universe, along with the characteristics and properties of the celestial objects visible in the night sky. 


SNC1D, SNC1P, SBI3U, SBI3C, SVN3M

REPTILES AT RISK

50 minutes

  • Turtles, lizards, and snakes, oh my! This exciting program offers students the chance to meet a variety of Ontario’s at-risk reptiles and learn about factors that threaten them and their habitats, along with ways to help protect them. 

WELCOME TO THE WETLANDS (only available May / June 2022)

150 minutes

  • The wetlands are home to some of the most fascinating creatures. Students will visit a wetland to learn about its importance to local and global biodiversity. Using scientific equipment (dip nets, microscopes, binoculars) to collect and observe wetland organisms, they will learn how to determine the quality of an aquatic ecosystem.

NOTE: Students must bring their own rubber boots. This program is only available through September until the second week of October and from the first week of May until the end of the school year.


SNC2D, SNC2P

CHEMICAL REACTIONS

90 minutes

  • If your students love chemistry, this is the program for them! Students will have a hands-on opportunity to follow lab procedures while refining their skills. They will be able to take measurements while exploring exothermic, endothermic reactions, acids, bases and more!

MIRROR, MIRROR...

50 minutes

  • Time to reflect on mirrors and how they work. Students have the opportunity to investigate properties of light and geometric optics. In this program, students explore their powers of critical thinking through a series of inquiry-based challenges.


SNC2D, SNC2P, SVN3M

CLIMATE EXPERIMENTS

50 minutes

  • What determines our climate and how it changes? Students investigate natural and human factors that influence our climate and climate change, including the greenhouse effect and heat transfer through air and water. 


SBI4U

NEUROSCIENCE

50 minutes

  • Are we getting on your nerves? Students will explore the nervous system by examining a preserved brain and evaluating their own nervous systems through a series of tests, including two-point discrimination, reaction time and reflexes. Students will also be able to see an experiment where the action potential of one individual will be used to control another person’s arm!


Additional Educational Experiences 

GRADES 4 to 12 – ROCKS, STONES, and GEMS!

Lapidary Lab
120 minutes

  • Lapidary is the art of shaping, cutting and polishing stones and gems. Students learn about different lapidarist techniques. They will also find out why various rocks handle differently and why some are used for certain purposes.

GRADES 9 to 12 – BUG HACKERS

Computer Studies
90 minutes

  • Can your students hack it? This program is a great opportunity for students to hack code and hardware. Using Arduino-based, sensor-packed, insect-like robots, students will work in the C language to program behaviours into their robots.

GRADES 9 to 12 – VIDEO GAME DISSECTION

Computer Studies
90 minutes

  • Give your students the chance to experience video games like never before! Students will take a functional video game and break it down to its components and examine variables and parameters. They will use this exploration to modify and iterate upon the game’s source code and create a new project. Students will work with Arduino and sensors to build a controller and playtest their creations.

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