Virtual Packages

Bring Science North into your classroom! Spark your students' curiosity through exciting live science demos, engaging workshops that link to your curriculum, and one-on-one time with a Bluecoat!

Our virtual experience includes two options. Choose from packages that have science kits for your students to get hands-on with. Or keep your experience solely online with no kits included. 

TO BOOK YOUR VIRTUAL PACKAGE EMAIL EDUCATION [at] SCIENCENORTH.CA.

AVAILABLE PACKAGES

live-streamed science show

Includes:
- 10 live-streamed science shows - 1 each month

Price: $700
Northern Board Member Pricing: Included in membership

Small School Package

Includes:
- 6 e-workshops
- 6 ask a scientist
- Monthly live-streamed science shows

Price with science kits included: $2,500
Price without science kits: $2,000
*Northern Board Members receive 20% off their price!

medium School Package

Includes:
- 10 e-workshops
- 10 ask a scientist
- Monthly live-streamed science shows

Price with science kits included: $3,900
Price without science kits: $3,200
*Northern Board Members receive 20% off their price!

large School Package

Includes:
- 15 e-workshops
- 15 ask a scientist
- Monthly live-streamed science shows

Price with science kits included: $5,900
Price without science kits: $4,600
*Northern Board Members receive 20% off their price!


ASK A SCIENTIST

During this 30-minute synchronous session, students will be able to drive their own experience and learning by asking one of our Bluecoat Scientists anything!  This is a great session to increase the literacy component of this package and have your students thinking about open-ended versus close-ended questions, what makes for an engaging and dynamic conversation and so on. Communication in science is key and we are experts at science communication! 


LIVE-STREAMED SCIENCE SHOWS

Join us for 30-40 minutes of live-streamed science shows every month! We’ll explore one topic each month with fun, exciting demonstrations.  From chemistry to physics to biology, these shows are for all ages and grades. Can’t make the specified date/time? Not to worry, we will have a recording of the show available for the school year.

September 23 - Mission: Climate Action

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 4 to 8.
Roughly 45 minutes in length.

Join us for a viewing of the brand-new Climate Action Show with a Live Q&A. 

*Please note this show will only be available for 48 hrs after the live session due to licensing agreements.

Supported by:

October 19 - All About Bats!

English session: 10 am EST
French session: 11 am EST

Most suitable for Kindergarten to Grade 4.
Roughly 35 minutes in length.

Join our Biologist and meet our resident Big Brown Bat. Discover these amazing animals and even more amazing adaptations.

October 28 - Spookerama

English session: 10 am EST
French session: 11 am EST

Suitable for all grades.
Roughly 35 minutes in length.

Don’t miss this spooky science spectacle! Join us for a Halloween lineup of awe-inspiring demonstrations.

November 18 - Air is Everywhere

English session: 10 am EST
French session: 11 am EST

Most suitable for grades 2 - 6.
Roughly 35 minutes in length.

Watch and learn as we explore all about the wonderful, invisible mix of gases that surrounds us all the time!

December 16 - Animals in the Winter

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 5 - 8.
Roughly 35 minutes in length.

Join our Biologist to learn how cold-blooded and warm-blooded animals survive our Canadian winters. During this session you will meet some of these animals.

January 27 - Blast of Science

English session: 10 am EST 
French session: 11 am EST 

Most suitable for Grades 3 - 6.
Roughly 45 minutes in length.

Watch with excitement as we perform a variety of energetic demonstrations combining concepts of forces, electricity and flight that are certain to impact and intrigue.

February 24 - Science Wonders

English session: 10 am EST
French session: 11 am EST

Most suitable for Kindergarten to Grade 1.
Roughly 35 minutes in length.

In this live show, students will explore the wonder and surprise of science! They will watch with amazement as they learn about the science in the world around them.

March 8 - Species on the Brink

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 5-8.


Roughly 35 minutes in length.

Join our Biologist to learn why some Canadian species are on the brink of extinction and learn ways you can help them.

March 24 - Flow of Science

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 5 - 8.
Roughly 45 minutes in length.

What is a fluid? What are fluids made of? With the help of our scientists’ explosive demonstrations, students investigate the different properties of fluids.

April 21 - Get Energized

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 1 - 5.
Roughly 45 minutes in length.

Just in time for Earth Day, join us as we demonstrate and discuss interesting aspects of energy and conservation.

May 3 - What are Rodents?

English session: 10 am EST
French session: 11 am EST

Most suitable for Kindergarten to Grade 4.
Roughly 35 minutes in length.

Join our Biologist and meet some of Northern Ontario’s rodents. From large to small discover what makes rodents unique.

May 26 - Prepare to Take-off

English session: 10 am EST
French session: 11 am EST

Most suitable for Grades 5 - 8.
Roughly 45 Minutes in length.

How does that 400 000 kg aircraft fly in the air!? Through awe-inspiring demonstrations, your students will learn all about the physics of air and flight.

June 16 - Virtual Star Party

(details to follow)


E-WORKSHOPS

These engaging synchronous workshops will have your students participating and learning at their desks with activities lead by our Bluecoat Scientists. Choose from our library of science and coding workshops each targeting a specific curriculum expectation in either the science and technology or the new mathematics curriculum. 

e-workshops (no science kits required)

Kindergarten - Dancing Garden - How Seeds Help Plants Move

How do plants move in the world if they cannot walk? They use different types of seeds to move for them! Students will learn about different types of seeds and how they move in the world. This workshop includes a book, and a movement component as well as a hands-on activity, all related to different seed types.

Grade 1 to 2 - Seasons and the Sun

How do the seasons change? Your students will be able to answer that question after this interactive workshop. With dancing, games and stories, your students will learn all about the orbit of the earth around the sun and the four seasons.

Grade 1 to 3 - Coding Part 1: Harvest Map

With acorns scattered across the screen, students will be guided in creating a coding program to navigate a squirrel across the screen to collect them all. Students will be challenged with estimating the length that needs to be travelled and applying it to code and the number of steps needed to travel. Note: Utilizes the ScratchJr App

Grade 1 to 3 - Coding Part 2: Measurement of Animals

In this program, students will apply spatial reasoning to estimate the length of different animals. They'll have the opportunity to compare the different sizes of animals and with the help of a bluecoat will create code that will allow them to check their measurement. Note: Utilizes the ScratchJr App

Grade 3 to 4 - This Rocks!

What lies beneath our feet? In this workshop, your students will learn about soil, rocks and minerals by identifying which one is which.

Grade 3 to 4 - Habitats and Classification

Classification is an organizational tool to help better understand the world around us. It this workshop, we will use classification to understand species and their characteristics. Organizing information can help to reveal patterns, how things evolved, and lead to a general understanding of living things.

Grade 4 to 6 - Coding Part 1: Money Counts

In this first part of the financial literacy series, students will be introduced to Scratch and use it to make a money counting program. The program they create will set a fixed price and then students will be able to choose what coins and bills would be ideal for paying for that item. The program will also teach students about variables, a key skill in many coding programs. Note: Utilizes the Scratch App

Grade 4 to 6 - Coding Part 2: Catching Money

As students progress with this series of coding activities, they'll make a copy of their Catching Money program and alter the code to make its outcome more game based. In this game, the coins and bills will now be falling and students will be able to collect them to try to beat their highscore. Note: Utilizes the Scratch App

Grade 5 - Disaster Structures

Your students will be challenged to build a structure that can withstand various natural disasters. Diving into the science of natural disasters students will be able to put on use their engineering and problem-solving skills, to look at innovative ways to protect structures from such forces.

Grade 6 - Flight

Explore and examine the properties of air that make flight possible. Learn how to control the ups and downs of flying to make different creations soar.

Grade 7 - Biodiversity Bay

Balance in an ecosystem is important, but so many factors come into play to keep this balance. Together, we will explore these factors by playing a game, guided by the Bluecoat, to learn about overfishing, endangered species, and economics.

Grade 7 to 9 - Coding Part 1: Variables and Video Games

One of the most valuable components of coding that students can learn is the use of variables. Variables are used any time there's a changing value, so students will start by learning how they work in the context of tracking score and time in a simple game. Note: Utilizes the Scratch App

Grade 7 to 9 - Coding Part 2: Multipliers in Games

Students will make a more complex game that applies some of their previously learned concepts. They'll program a playable character that can collect power-ups, which when coding the game will be modified by applying operators to different variables. Note: Utilizes the Scratch App

Grade 8 - Systems that Flow

Systems are all around us, whether they be simple like the process of turning off an alarm, or complex like admission system at a hospital. Regardless of their size, all systems can be visualized using a flowchart.  Students will explore how defined rules in flowchart design can be used to define the steps and sequence of a system.

e-workshops (science kits included)

Kindergarten - Magnetic Mysteries

Magnets aren't magic, but they are awesome! Students will explore the properties of magnetism using real tools to learn, observe and explore the world of magnets!

Grade 1 to 3 - Ready…Set…ACTIONS

Students will work to create their own balloon powered vehicle and learn about the Third Law of Motion in action! "For every action there is an equal and opposite reaction".

Grade 4 - Light, Colour and You

Your students will learn how light travels and how our eyes perceive light. With the help of several activities your students will learn how we see colour, how polarization works and how our eyes help us see the world around us.

Grade 4 - Toy Dissection 

Your students will dissect a toy to reveal the gears inside to understand their functions. They will understand how these simple machines are used every day in the world around them.

Grade 5 to 6 - Creative Circuits

Learn that electrical energy can be transformed into other forms of energy and the transmission of electricity happens through electrical circuits. Use conductive and insulating play dough, batteries, LEDs, motors and switches to explore series and parallel electrical circuits.

Grade 5 & 7 - Mystery Powders

Explore the difference between chemical and physical reactions using substances commonly found around the home. Learn about the difference between mixtures and pure substances. Can you identify the mystery powder?

Grade 7 - That's Hot!

Through different experiments, your students will learn the heat transfer from the three types; radiation, conduction and convection. They will apply this knowledge in a final task to see how they can prevent heat from transferring.

Grade 7 to 8 - Systems in Action

Build a machine to make it easier to lift things and use scientific instruments to see the reduction of force and calculate mechanical advantage. Exploration of inclined planes and Archimedes screw.

TO BOOK YOUR VIRTUAL PACKAGE EMAIL EDUCATION [at] SCIENCENORTH.CA.

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